But if you do have a high percentage of crown land, then these penalties are reversed to become benefits in your favour. If you don’t have enough crown land you’ll have negative modifiers to your tax income (you can’t tax powerful vassals), high liberty desire, negative autonomy change (signifying the lack of control you have over provinces) and less absolutism. If you don’t have enough, you are at the whim of the major parties within your nation.
In essence, the more land you directly control, the more power you have within your own state. You can see the pie chart on the left-hand side of the screenshot below: The rest of the pie, the white part, is land you directly control. The red section is nobility, blue is burghers or merchants, and yellow is the clergy/church. Instead of estates holding individual provinces, there’s now a nifty pie chart that shows us how much land they control. The estate system represents their wants and their power to enforce their desires. What are Estates in Europa Universalis IV?Įstates are the factions within your empire. If you’re struggling to get to grips with the changes, here’s everything you need to know about estates.
It’s been completely redesigned to feel more dynamic and to better represent the tug-of-war between internal powers. The area where this is most felt is in Europa Universalis IV‘s estate system.
It is all quite confusing if you have no clue what you are doing.Accompanying the arrival of Europa Universalis IV: Emperor is the new 1.30 patch that majorly overhauls many key aspects of the base game. Well considering this is my first post in r/EU4 and I am very new to the game I hope this tutorial on how to create you own country helps others. Like I said in the video if you have any questions or want to know how to make a country flag, just make a comment! ( ) is a video I made to show that it works. I guess I could have added it to the #Americas section, but they were all native Indian tribes and I didn't think it was a good fit. I added my new country to the #Colonies section, because it was based in North America and is acting like a colony. Step 5: Open the folder of "Europa Universalis IV\common\country_tags" and open the file "00_countries.txt".
Where USD is the 3 letter code from step 1 and you should be able to figure out the rest. Step 4: Open the folder of "Europa Universalis IV\history\provinces" and find the province you chose as your capital. You will want these to match or else the game will crash on you. USD being the 3 letter code you chose in step 1 and Delirium being the name of your country. Now you will want to save as again, but this time in the format of USD - Delirium.txt. I don't know a whole lot about this area aside from the fact that you can make your country less static by adding more entries. The numbers on line 17 and line 27 are dates, at which they became in power or were appointed as leader/heir. In the picture below you can see that I create a leader and a heir. To do this you will need to open the folder of "Europa Universalis IV\history\provinces" and find the # and name of the province you wish to be your capital and mimic the style I used. For your capital you will need to find the city that you want to make your capital. However, you might want to change the entries of You will find the folder of "Europa Universalis IV\history\countries" and open up your favorite country again, make a new file and copy and paste. Step 3: This step is almost just like step 2. Whereas the name of country is the name you chose for your country in step 1. Change simple things such as color, monarch_names, leader_names, and ship_names. Copy the all of the text of your favorite country and paste it into your new file that you created just beforehand. This favorite country will the base of your new country. Step 2: Create a new file in Notepad++ and also open up your favorite countries' file in "Europa Universalis IV\common\countries". Where Delirium is the country name and Delirian being the name of the people. If you noticed I kept it all in alphabetical order. You will need to think of a 3 letter code that the game does not have in use.
Then edit the file "countries_l_english". Step 1: Locate the folder - Europa Universalis IV\localisation. So I present to you, my walkthrough on how to create your own country all within 6 files! That in the end provided the most information. In the end I found a walkthrough from EU3. I searched on here and found a few things. So I searched around the web and didn't really find anything useful.